My Writings. My Thoughts.
amazing: popular science archives – free, online
// March 4th, 2010 // No Comments » // design, gadgets, media, miscellaneous, mobile, online, photography, technology, what?!
I had to pass this on. Popular Science just finished posting 137 years worth of their magazines online. Not only are they online – the archives are free and can easily be viewed via browser or mobile.
The gadget geek in me is jumping up and down, but so is the designer side of me. It’s very cool to read about and look at photos of past technology, crazy inventions, and (what were) futuristic ideas. At the same time, it is amazing to compare the designs from various dates such as 1874, 1940, 1972, and 2010. Design and the technology printing those designs was constantly changing as well. People were creating new ways to share ideas and information. Layouts changed from plain, standard column text to full page ads and articles with lots of photos and flexible regions of text.
Something that everyone should check out: Popular Science Archives
PBS’s digital_nation: life on the virtual frontier
// March 2nd, 2010 // No Comments » // miscellaneous
media and generation m^2
// January 22nd, 2010 // 2 Comments » // media, technology
The other day The Henry J. Kaiser Family Foundation released several reports regarding the media use of children and teens between the ages of 8 and 18. Although I am not surprised to see that media use has increased, I am a little surprised at the amount of time that is spent on media in general. The study found that on any typical day, the average 8-18 year-old packs 10.75 hours worth of media content into 7.5 hours.
The main areas that were highlighted in a summary of the report were:
Mobile media driving increased consumption
Parents and media rules
Media in the home
Heavy media users report getting lower grades
Black and Hispanic children spend far more time with media than White children do
Big changes in TV
Popular new activities like social networking also contribute to increased media use
Types of media kids consume
High levels of media multitasking
It’s interesting how much of an increase there is once children get to the tween, 11-14 year-old age group. This report didn’t even include texting, which would bring the amount of time up another hour or so for that age group. I also found the gap between gender pretty interesting. The report found that girls spend more time reading and networking than boys, while boys spend more time than girls on video game usage and visiting video websites. I find it rather disappointing that roughly 30% of children have any type of rules regarding the time they can spend with different types of media. One thing’s for sure, marketing departments should have a field day with this report.
Report: Generation M2: Media in the Lives of 8 to 18 Year Olds, KFF
Daily Media Use Among Children and Teens Up Dramatically From 5 Years Ago, KFF
Generation M2: Understanding the Multimedia Teen, ReadWriteWeb
Media Consumption Way Up for 8-18 Year-Olds From 5 Years Ago, Game Informer
Also, if you’re interested in media consumption, WIRED came up with an interesting chart in the article, Balance Your Media Diet, as part of their How to Behave: New Rules for Highly Evolved Humans article, which I also featured here.
bbc’s ‘virtual revolution’ series
// January 22nd, 2010 // No Comments » // media, technology
This morning I came across a Gizmodo post, Sneak Peek of New BBC Documentary ‘The Virtual Revolution.’ The multi-part documentary airs on January 30th. It’s a look at the internet featuring interviews with Tim Berners-Lee (MIT engineer behind the web), Mark Zuckerberg (Facebook), Jimmy Wales (Wikipedia), Jeff Bezos (Amazon), Al Gore, Bill Gates, Steve Wozniak, and Stephen Fry.
BBC has an ongoing website to capture the project in the making. You can also follow their updates on Twitter (@bbcdigrev). It looks like the series is divided into the following titles: 1. Power on the web, 2. The fate of nations, 3. The cost of free, 4. The web and us. I hadn’t heard of this series before, but it seems pretty interesting.
digital revolution is a four part series for BCC Two about how the web is changing the world. Due in 2010, it’s in production now, and we’re offereing a range of ways to interact with the programme team and the content we produce. get involved
Check it out at their official page BBC -- Digital Revolution.
Tags: bbc, internet, media, online, revolution, series, technology, video
rumors of hulu’s subscription plan
// January 22nd, 2010 // No Comments » // apps, media, online
When I last checked my Facebook feed, I noticed a lot of comments being tacked on to a post by Mashable, Hulu to Charge Monthly Fee for Access to Unlimited TV Episodes [RUMOR]. I’m surprised that the post is generating so many negative comments. Yes, Hulu is free. Yes, it’s probably one of the most popular outlets through which to access ‘cable’ TV shows online. Can they survive without charging anything? Probably not.
The thing I am most surprised at is that the majority of negative comments seem to be coming from people who already use Hulu regularly. According to several articles (below), Hulu is considering charging to access content beyond the current 5 most recent episodes… which people can’t see as of now anyways (at least for current TV shows). So they are charging for additional content. What’s the big deal? They have to make money somehow. This seems like a great idea to me. A majority of ‘free’ apps already have some sort of premium subscription to access additional content or to simply get rid of ads including Boxee, Pandora, Spotify, Grooveshark, so on and so forth.
Hulu to Charge Monthly Fee for Access to Unlimited TV Episodes, Mashable
Hulu Considering $5 Monthly Fee For Older Episodes, Gizmodo
Hulu’s subscription service might run $5 for access to select shows, Engadget
Tags: clips, hulu, movies, online, subscription, technology, television, video
slidescreen for android
// January 21st, 2010 // No Comments » // android, applications, cellphones, mobile

If you have a phone that runs Android as the OS, I suggest you try SlideScreen. It’s probably not an app that I would have found, had it not been for a recent Gizmodo post, SlideScreen Android App Replaces Homescreen With Beautiful Information.
SlideScreen can either run as a home screen replacement, or as an app that you just call up when you want to use it. There are three main sections on SlideScreen’s “home screen.” The upper section features updates to your email, phone, text messaging, and calendar. The middle section slides up and down and features local weather, time, date, battery power, and a few other icons that would normally be found in Android’s default status bar. The bottom section features stocks, Twitter, and Google Reader updates. At any time you can move the middle bar up to make the bottom section fully accessible via a cycling menu. You can also move the middle bar all the way down to cycle through your top section of personal updates.
The home button can be set to go to your default Android home, or made to go to the SlideScreen home. The menu button, with one touch, brings up your app library with a small area at the top to set 8 shortcuts. With a second touch of your menu button, SlideScreen brings up a choice of Phone or SlideScreen settings.
While it is very slick and a beautiful app, it still leaves a lot to be desired. If we’re adding Twitter support, where’s Facebook or instant messaging support? And where, I ask, is support for the regular Email application. I use Gmail which is nice on SlideScreen, but I also use Email to sync with my nonGmail addresses. Those addresses also happen house my business email. I’d also like some control over how much space each line item takes up, what color they are, and the order in which they appear. Hopefully the developers continue to add features and customization options.
All in all, this app is beautiful. I tested this app via the free version and used it for all of 5 minutes before purchasing the Pro version for $6.99 from the Android Market (SlideScreen). Take a look at the YouTube walkthrough (below) that Larva Labs has posted.
Tags: android, applications, apps, mobile, phone, technology
netflix delay, a good thing?
// January 7th, 2010 // 1 Comment » // media, technology, television, what?!
I’m having mixed feelings about the recent Warner Brothers/Netflix agreement. The more articles I read, the more the opinions vary. In case you haven’t come across this news yet, Warner Brothers recently signed an agreement with Netflix which holds Netflix from releasing DVDs of Warner Brothers movies for rent until 28 days after the movie has been released. In return, Warner Brothers will be selling discs to Netflix at a discount and will allow Netflix to post a wider selection of older titles for its Watch Instantly section.
This could be good. It would be nice to have more mainstream titles added to the Watch Instantly catalog. I doubt however, that this will boost the sale of Warner Brothers DVDs at the time of release. People are turning to Netflix because they don’t want to have to buy DVDs either because they don’t want to own the DVD, don’t want to venture out to rental stores, or because they are trying to cut costs. There are a number of other methods that people can turn to in order to see the new releases, the biggest being the iTunes Store, RedBox, Blockbuster, XBox Live/Playstation Network, Amazon On Demand, video rental stores, and as Gizmodo suggests, peer-to-peer sharing via torrents. I’m guessing the latter of the list will gain some momentum, especially as other companies join in.
Elsewhere:
- Netflix, Warner Brothers End Dispute, Reach Deal on DVDs – Bloomberg on BusinessWeek
- Netflix Is Losing New Release Rentals – Gizmodo
- 28 Days Later: Say Goodbuy to the Netflix New Release Rental – Mashable
- Netflix, Hollywood Politics and the War for Streaming Movies – Gizmodo
- Netflix bends over, agrees to delay renting Warner DVDs – Engadget
Tags: content, movies, netflix, online, rental, subscription, television
personal “best of the rest” list
// January 4th, 2010 // No Comments » // gaming, media, technology
This weekend I read through Joystiq’s Best of the Rest series of posts. In these posts, each author goes through and lists their favorite video games of the year as well as a few games which they found disappointing. Here’s my personal list.
Uncharted 2 – Definitely the top of my list for 2009. First, you couldn’t get closer to playing through a movie if you tried. Uncharted 2 had an excellent use of sound and graphics, as well as excellent interaction with the environment. My favorite part of any media is when it makes me go, “This is amazing, I can’t even begin to think how much work went into this.” Uncharted 2’s visuals were unbelievable. The level in the mountains of Nepal was breathtaking. I loved that there was almost no load time and I often was confused whether I was watching a cutscene, or expected to control Drake. I especially appreciated how much of a step up the game was from it’s predecessor, only because I thought the original Uncharted was an amazing game to begin with. Uncharted 2 added vehicles to interact with, more puzzles, another excellent story. It also continued to utilize sound not only as background noise, but as a main component. As soon as I started hearing drums and an increase in volume, my heart would start pumping with the expectation of a new battle with the enemy.
Call of Duty: Modern Warfare 2 – Yeah, so it made many of Joystiq’s “disappointment” lists. Personally, I think these games are amazing. Yes, they stretch pretty far into the “this probably would never happen” side of things, but again, like Uncharted 2, the graphics, sound, and varied interaction was just awesome. This game was one of the most intense games I’ve ever played. It also made me reflect and pay close attention to how anyone else played through it. I played through the game and there were certain points, other than just the airport scene that made me go, “What the f***?! I can’t believe they actually did that.” It toyed with my emotions, and made me think. On the other hand, I also watched a close friend play the game with almost no regard whatsoever to what his character was being made to do. As soon as the airport scene came up he just started firing. Two other players, a bit younger, I let play the game. The older one, admittedly, was not within the “Mature” rating age, I sat with him while he played “the scene.” Although he didn’t fire at first, I could see he didn’t really think about what was going on. I explained thoroughly what was going on in the game, and what they were actually playing out. We had a quick discussion and both boys were surprised where the game was taking things… especially when the game makes you feel like you are a modern soldier with “realistic” missions. He stopped shooting. His younger brother played through the game and when he got to that part, he asked me to skip over it as soon as he was dropped into the airport. He was appalled at the task before him.
inFamous – So, at first, I have to admit that I had no idea what people were thinking when I saw this on so many Game of the Year nomination lists. The graphics are good, but not as good as the two previous titles I’ve mentioned. The story is good, but you don’t really understand what is going on throughout most of the game. The sound is alright, but not a major component. But the interaction and the sandbox environment… once you start to build up your powers, you can’t stop. I mean come on… you’re electric! Once I realized that I could toy with the game AI a little, I started to have some fun, now I can’t stop. You can climb literally everything, glide/fly through the air, drain anything electric of it’s power. You also start to acquire new powers which enable you to vary your attacks quite a bit. I still don’t think it’s GOTY material, but it’s definitely a blast.
Ratchet & Clank Future: A Crack In Time – I can’t help it, I love Ratchet & Clank. It’s probably one of my favorite series on the Playstation, and one of the main reasons I won’t switch to another console. Graphics, sound, script, interaction, weapon modifications… the fun never ends.
Other – Plants vs. Zombies and Machinarium.
2009 Titles That Look Awesome, But Are Still Sitting On My Shelf Waiting To Be Played – (Too Many) Red Faction: Guerilla, Assassin’s Creed 2, Killzone 2, Resident Evil 5, Fallout 3: DLC, SKATE 2.
Disappointments – Borderlands. It’s good. It’s creative. It’s attractive. It totally feels like a rip off of Fallout 3. And it takes sooo long to build up your character.
Tags: favorites, gaming, mac, playstation, playstation 3, ps3, video games
video game timeline
// December 17th, 2009 // No Comments » // gadgets, gaming, technology
Presented by Online Education
Personally, I think it’s missing quite a few important systems/games, but it’s still an interesting timeline.
Tags: games, gaming, history, video games
mobile web apps vs. native
// December 16th, 2009 // No Comments » // OS, applications, cellphones, mobile, software, technology
This morning I came across an article on ReadWriteWeb that briefly explored the concept of having mobile web apps versus mobile apps that need to go through an acceptance process. The apps may or may not end up in one of the mobile app stores. I’m a big fan of mobile apps in general.
I have an iPod Touch and have used many free and paid apps which I have purchased through the App Store. I also unlocked my iPod Touch for a time and took the chance to use some apps through Cydia. Recently, I bought the DROID and have been using apps which I purchased from the Android Market. On occasion, I also use mobile web apps.
In a location where phone service is not always available, I use many an app that does not rely on having service. Mainly these apps are for passing time (playing games) or catching up on a little reading with apps like Kindle for iPhone. A good majority of the apps I use on my phone or my iPod do require an internet connection whether it is wireless or 3G. For those apps, I wouldn’t really mind if the apps were replaced by web counterparts. A few web services that I use now (Xpenser, Meebo, Facebook) either only have a web app, or are inferior apps on either iPhone or Android OS and I would rather use the web interface. Some apps lack a user friendly, attractive UI and I would much rather just see development go into a web interface. If it’s something I use frequently, it’s quite simple to bookmark a web site on my phone’s desktop to return quickly.
A clear upside that I can see to a movement towards mobile web apps is that HTML5, CSS etc. is much more accessible than the development tools necessary to create apps for certain app stores. It would most certainly bring an increase in development and the web apps would most likely be accessible from all phone OSs. It would be nice to see apps that were just as good on Android as they are on the iPhone.
Of course, there are many downsides as well. First, it would be hard to charge for web apps, although I suppose there could be subscription type fees applied. Second, like the current stores, there would be an overwhelming amount of shovelware out there and would most likely open the phones to web delivered virus attacks. You would also need a signal in order to access the apps and at first, page transfers will be slower than moving around in native apps.
Native apps are preferred for now, but I’m guessing there will be a big increase in web app development next year, especially as the divide between phone OSs continues to grow. If developers could make a web app that could compete with similar apps across the various app stores and find a way to make a profit, it could start a wave of innovative new web apps that everyone could benefit from.
Tags: applications, apps, mobile, native, phones, technology, web


